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Shot 1. The opening shot. The camera will be slowly moving from below the hills up and reveal the shot. |
Shot 2. Here are few test shots, will be using them to show a time lapse.
Shot 2. Girls test drawing put on a plane in maya just to see how it might look with animation finished.
Quite like the water in these shots. I extended the fog to go trough the water and made Maya ocean shader transparent but kept it reflective so it would reflect the colours of the fog. Will be using this method on all the rest of the shots as well as at the minute is looks the best out of all the water test I've done previously.
Shot 3. The Arch shot.
Shot 4. After girl swims through the arch the town scene will appear. Will be using different colour set to highlight the difference between the two worlds.
Shot 5. Different fog and colour render.
Shot 6.
Shot 7.
Shot 8. Still working on this shot. It feels to noise and it is not very clear.
Shot 9. Cathedral render less fog. Lanterns slowly moving, the main part of the cathedral will start to spin and the doors will open.
Shot 9. Different density fog render.
Shot 10. Boat will be slowly swimming towards the cathedral and then going into it.
Shot 11. This shot follows after a girl swims through cathedral. At first it's dark and then the door will start opening and the light comes in and reveals the shot.
Shot 12. Boat is swimming towards the camera and the boy appear. The boy who was following the girl is not a ghost any more. He became a real person.
Shot 13. In here the girl will be already a ghost, sadly looking at the boy going away.
Few of the shots are still a bit too dark needs correction, also few shots are missing fog.