For this project I worked on layout, texturing, lighting and modeling.
This is the background for the starting scene drawn in Photoshop.
This the next shot. So camera pans down from the first shot to this one. I modeled everything but the lamps and the archway. Textures, lighting and fog effect done by me in Maya. However it is not my favourite render. I would have used this one instead.
But had to compromise with my team.
That is the next shot. Again everything is done by me apart the tavern (house in the midlle)
Furthermore I modelled the main character the Plague Doctor.
Played around with it's textures, too.
Also done some fog test animation for the project, unfortunately it was never was used.
There are some more sketches from very beginning of the project. Tried to work out the mood, colours, looks.