January 24, 2012

Mudbox test 2


One of the houses model. The houses have to haves something mysterious about them. Decided to try out veins. Tried various colours red, blue, green, however purple looks the best.

Showed to few of the course mates they did say it doesn't look like veins and looked like mauled instead. I am not quite happy with the design will be working further on the development.

January 18, 2012

Mudbox test


One of the arches for the movie. Tested how it might look.
However to work in Mudbox takes a lot of time. Might need to look for an alternative.


January 09, 2012

December 07, 2011

Animatic for the final years project


I have changed my movie idea. Instead of my previous carousel story, the movie's environment will now take place in an abandoned city in the water. The story will be about a girl getting onto a boat, which is metaphorical parallel of the girl  dying; and the city that she journeys through kind of a purgatory, a city of dead.

A boy's spirit is following her through this city, coming out of various places and once she gets to cathedral, they swap around places. A girl becomes just a spirit and stays in the that city as a spirit. However a boy becomes a real boy and takes her place to the right to live.

Technique: will use maya, if there is enough time paint over frame by frame. Will try modeling objects in Mudbox first and the importing them to maya as obj., if this doesn't work will model in maya. Aftereffects, Premier Pro for post production. 

In this story there is a lot more animation. Some people from the second year will be helping me out. Might need to ask somebody to animate in 3D and I will have to rotoscope it over and then colour it in.

Colours: orange, yellows, reds, blues, purples

December 04, 2011

More paintings



A test design painting of a girl. This should be the last shot. Maybe a close up to her face and hair slightly moving in the wind. 



Test maya render painted over. 

More art work for the project



The dilemma. The lantern light is very strong and it seems irrational that such a small light will give such strong lighting, unless it's magical / mystical. Will need to solve this.

December 03, 2011

Sketches for the scenes

Using maya for camera angles and modeling. Everything else is painted over,








November 15, 2011

Design sketch


Looking for the style and design for the project.

November 10, 2011

Test images for the project

One of the other course mates also doing a film about carousel so I changed the idea. Instead of using carousels to help to tell the story, I will be using the city which will have to be very different to a normal city. 


Used Maya and Photoshop. Looking for the right look for the movie, working out camera angles.
The houses need some textures. Not yet sure what, however this looks too plain. 


A shot where a ghost boy might appear in  the window when the boat light goes through. Maybe the light is what first attracts ghost attention. 


November 09, 2011

October 27, 2011

Animatic for my 3D year project


This is an animatic for my first idea for the project which is now been changed.

It is about a boy who is sleeping on a boat in the sea.

 When out of nowhere the carousel mysteriously appears and once the light of the boat hits the carousel it starts working and awakens the ghost girl, who is spinning on a carousel.

The girl tries to get the boy and keeps failing, but once the boat with the sleeping boy gets to the tent, the girl manages to catch up and get on a boat. 

Once the boat comes out the boy is not in it any more, however the girl who was a ghost before takes his place.

I'm trying to keep animation to the minimum as I am not a very good animator, might need to ask some help from other students animators. 

Trying to keep animation to the minimum in case I won't be able to find any body to help me and have to do it myself. 

Was thinking to use maya and then paint over. 

October 10, 2011

Dreamy loneliness


Took couple of hours. Did as one of the suggestions for the storyboard for my 3d year project.
 Done in Photoshop

October 07, 2011

September 30, 2011

Pipe Ship


This is a quick sketch for my 3d years project

August 25, 2011

July 30, 2011

Car Design


Haven't used a graphic tablet, just a simple mouse

May 18, 2011

Spaceship sketch


Never tried to draw a spaceship so decided to give it a go, suppose it's uncommon for a girl, but I actually did enjoy drawing that. Used just Photoshop.

May 13, 2011

For this project I worked on layout, texturing, lighting and modeling.


This is the background for the starting scene drawn in Photoshop.


This the next shot. So camera pans down from the first shot to this one. I modeled everything but the lamps and the archway. Textures, lighting and fog effect done by me in Maya. However it is not my favourite render. I would have used this one instead.


But had to compromise with my team.


That is the next shot. Again everything is done by me apart the tavern (house in the midlle)

Furthermore I modelled the main character the Plague Doctor.


Played around with it's textures, too.



Also done some fog test animation for the project, unfortunately it was never was used.




There are some more sketches from very beginning of the project. Tried to work out the mood, colours, looks.





November 08, 2010

Uni Year2

Well the university year started again, work and work to perfection :D I feel useful again, so let's get on it.


That's one of my first attempts to model in Maya. I think it's OK.
There is some work I have done recenty for uni. Enjoy :)

May 13, 2010


Also check out my art work slideshow on this linc

Finally finished my Sting today :) and soon the first year of university going to be over and the summer will begin. All the time now going to dedicated to have a good time, create everything from anything and plan an amazing holidays. Only one thing is missing yet is warm wheater!